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MICHAEL CARROLL

GAME AND LEVEL DESIGNER

A Game Designer with a history in Production Coordination for VFX for Hollywood Films/Streaming Services that specialises in combat, systems, as well as level design for First Person Shooter and Real Time Strategy games .

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Game development is a passion  that spans back over 20 years.
In my Portfolio I have a selection of some of my favourite designs I have done over a period spanning the majority of my life. This includes fan project mock ups, passion project design, failed projects and the more  recent success stories.


I feel its important to include unsuccessful projects as they teach some of the hardest and most important lessons.

Game development is a passion that spans back over 20 years.
In my Portfolio I have a selection of some of my favourite designs I have done over a period spanning the majority of my life. This includes fan project mock ups, passion project design, failed projects and the more  recent success stories.


I feel its important to include unsuccessful projects as they teach some of the hardest and most important lessons.

ADDITIONAL SKILLS

Throughout the years and my previous experience in other creative industries such as video production, I have acquired many complimentary skills to Game and Level Design.

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