Game and Level Designer
Siege Royale is a medieval battle royale with a ranged weapon focus. In the game players would enter the mpa via a dragon, dropping off and using burning Icarus wings with a single use. The dragon would return at the end of each phase to reduce the circle size with a massive wall of dragonfire.
The game and map were designed in a 4 week period in early 2021 as a test of what I could get done in such a short period of time.
As part of my Game Design Document I included an in game item economy determined by several playtests and a battle pass mock up that matched a theme for the first season.
2021 (Design Document Only)
FPS - Battle Royale
Crossplatform (PC, Playstation and Xbox Consoles) [Intended]